3D Graphics and Animation
Final Project
Throughout
this semester you have learned how to use many of Mayas different tools. For your final project you will need to use
your creativity and imagination to create two separate scenes in Maya.
1.
The first
scene you will need to create an object using 3 of the first 5 tools listed and
animate the scene. You may choose to use
any of 5 different types of animation.
2.
The second
scene you will need to again use 3 of the first 5 tools to create an object and
then you must render the scene. Within your rendered scene, you must assign a
color or material to each object. You
also must add a PSD file (a picture) to something in your scene, either an
object, a background, or by creating a world with a picture attached.
*Both scenes MUST be different. You may NOT use the same object for both your
animation and your rendering.
This
purpose of this final project is to show me that you understand how to use the
basic tools in Maya, how to use your resources to help you solve any issues you
may encounter, and it gives you an opportunity to expand on those tools you are
most interested in. If you have explored
extra tools throughout the semester, please feel free to include them. You will need to track all tools you used on
your Final Grading Sheet.
Here is the
list of tools you have learned.
Creation Tools
1. Creating Polygons –Temple & Table Mini Lesson
*creating,
moving, multiplying polygons *duplicate
objects (duplicate special)
2. Creating Nurbs – Egg Head
*Sculpt
Geometry Tool *isoparametric lines
3. CV Curve Tool- Egg Holder & Lamp
*creating
a curve by plotting points *revolving a
surface
4. Lofting Curves- Salt Shaker
*snapping
points *duplicating *parenting
objects
5. Extruding along a Line – Mini Lesson- Sphere with extrusions
*Attaching surfaces to a curve and extruding
Animation
6. Keyframes- ping pong animation
*Set
key frame *using
the Time Slider *graph editor
7. Set Driven- Door and ball animation
*not
using keyframes *Set Driven Box
8. Path Animation- aircraft & flying your own object
*Attaching
objects to motion paths *using motion
path option box *utilizing the “u” value *using Motion Path options in the
Channel Box
9. Trax Animation- aircraft & Skeleton
*Creating and importing Clips *using your Trax/Outliner/Perspectives
*Redirection Tool
10. Inverse Kinematics – mechanical arm and box
*IK Handle *Hierarchy
Rendering
11. Rendering a scene-Apple
*assigning
materials *editing color materials
*IPR
12. Shading surfaces- Orange
*Assign specific color & surface attributes
*Differences
between Lambert, Blinn & Phong E *Texture
Maps & Bump Map *Hypershade
13. Adding a
Picture to your scene. (PSD File)
*Adding as a background
*Adding
to an object
Here is a list of tools you should be
comfortable using in all your creations:
Move tool
Rotate tool
Scale tool
Using the different tool bar menus from the Drop down
list (Animation,
Polygons, Surfaces & Rendering)
Using the Main Menu tool bar
Channel Box
Attribute Editor
Tool Settings
Utilizing your 4 views
Name: ________________________
Hour: ________________________
Final Grading
Sheet
How you will
be graded: 200 points total for both
scenes
Animation Scene
Please
explain what your Animation scene is about and what it specifically does. /10
Please list the
3 tools you used in your Animation Scene.
_______________________________ /20
_______________________________ /20
_______________________________ /20
Please list
what Animation you choose.
_______________________________ /20
Do you think
your creation/animation was successful and why? /10
Total Animation /100
Rendered
Scene
Please
explain your Rendered scene.
/10
Please list
the 3 tools you used to create your rendered object.
_______________________________ /20
_______________________________ /20
_______________________________ /20
Please list what
colors/material you assigned to your rendered scene.
Color _______________________________ /10
Material _______________________________ /10
Picture
added to which object _______________________________ /5
Do you think
your creation was successful and why? /5
Total Rendering /100
Total Final /200